
Gaming
Open-world games that don't feel like a checklist
My backlog is a cry for help, but these games never made exploring feel like homework.
Breath of the Wild, discovery over map icons
Elden Ring, no quest markers and somehow that's the point
Death Stranding, exploring the terrain itself is the whole game
Ghost of Tsushima, the wind guides you instead of a compass
Red Dead Redemption 2, slow travel that actually rewards paying attention
Outer Wilds, no map at all and it works perfectly
Add Tears of the Kingdom, the building mechanics deepen the exploration even more
Suggestions
Takes
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